I’ve been playing videogames since the late 70’s. This meant we had one game… Pong – that was it. Then the 80’s hit and videogames started getting nutty with consoles like the Atari 2600, Intellivision, ColecoVision and the King Schwing of yesteryear, Nintendo. Nowadays game systems simply kick ass. They get better and better every year and really push the boundaries of not only graphic technology but game play as well by immersing you in a true modern day gaming experience.
We here at Ridelust.com love games, especially those having to do with anything mechanized, we also have a deep love for motorcycles. Both my comrade-in-arms Kurt and myself have some wicked seat time both on the track and on the street. In fact before I was a car junkie I was a motorcycle nut who logged between 10-15k per year in the saddle. I bring this up because I just found a few videos of the upcoming game MotoGP 09/10. This looks like one helluva’ lot of fun. Most motorcycle racing games are tough to wrap your hands around because the physics are SOOOO much different that of an automobile.
Trying to replicate the feeling of dragging your knee through a corner at over 100 mph is something that I don’t think any video game will ever succeed at doing. This is and has always been the Achilles heel of this genre. You can stuff a developer in a race car and actually have them feel what it’s like to experience the g-forces associated with cornering, doing this on a motorcycle however proves to be much more difficult.
This doesn’t mean that the current crop of developers are not trying. In fact it’s just the opposite, as can be seen in these videos. How far they get with actually replicating the true feeling will have to wait until the games release on March 19, 2010. I’m stoked about this game as every time a new version comes out they get that little bit closer to bringing the experience home. Hopefully MotoGP 09/10 will take us to that next level.