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How Close Is Gran Turismo 5 To The Real Thing?

Posted in BMW, Cool Stuff, driving, Track Events, Video Games, Videos by Kurt Ernst | December 5th, 2010 | Leave a Reply |

I’ve never been a believer that racing sims make you a better driver in real life; conversely, being good behind the wheel of a real car doesn’t mean you’ll be fast in the virtual world. Sure, video games may help you learn the line around a particular track, but they lack the visceral feel of driving a real car in anger and can’t teach you things like threshold braking, heel-toe driving or matching revs on the downshift. Denis Malevanyi is one of those rare individuals who excels in both worlds, as this video, found by Autoblog, clearly demonstrates. Malevanyi throws a real E92 M3 and its virtual counterpart around the Nürburgring Nordschleife, and it’s truly amazing how well the videos synch up. Real world or virtual world, Malevanyi can drive.

If you haven’t played GT5 yet, you’re in for a surprise. Sure, there are some well documented disappointments (load time, wait time between events, lack of crash damage, etc.), but the controls of the game are the best I’ve experienced to date. Both throttle and steering can be modulated far better than any racing sim I’ve ever player, even on the standard issue Dual Shock controller. Even the sounds of the cars are better than any previous racing game I’ve seen, and the scenery is very well rendered. In fact, the Nürburgring Nordschleife looks far better in Malevanyi’s run on the PS3 than it does in real life. Don’t get me wrong: I’d still much rather spend my time lapping on a real racetrack, but GT5 is the best alternative I’ve seen for those of us on a low budget.

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